How can arts and fiction help us imagine the futures of work, and explore unusual territories? In 2018, the WORK+ collaborative project collected more than 150 fictional “Fragments” on the futures of work from science-fiction, videogames, speculative design, visual and performing arts, etc. Our intent was to use this material in order to stimulate imaginations, open up new perspectives, generate new “thinkable futures” and help broaden the set of alternatives for all stakeholders. This was tested during one very productive workshop during the Futur.e.s event in Paris (June 2018).
In 2019, we intend to evolve WORK+ into an autonomous, open-source toolkit designed to kickstart a collective thought process on the futures of work within organizations or other work collectives. Its expected outcomes are:
- To agree on why change is coming/necessary (not necessarily on what it’ll be)
- To produce new words, new images about what work could be like in the future, incarnated in stories, artefacts, situations, etc.
- To broaden the set of “thinkable futures” and help frame the next steps of collecti
Documents and materials
WORK+ booklet : although in French, this booklet contains the 46 « fictional and artistic fragments » used during the 2018 workshops and will give even non-French speakers a good idea of WORK+’s approach and material.
A presentation in English for Association of Professional Futurists’ Futures Festival (Otober 27-28, 2018), by Catherine Dufour et Daniel Kaplan; The presentation of WORK+ itself starts at 8:39 :